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Championship Formula Racing

#156175BGG ↗

2017 · 1-12 players · 45min · weight 2.80 · 382 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
156175
Name
Championship Formula Racing
Year
2017
Rank
5223
Min players
1
Max players
12
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.8
Num weights
25
Bayes avg
5.76428
Average
7.64948
Users rated
382
Num owned
840
Wanting
50
Wishing
266
Num comments
153
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action PointsAction QueueSimulationTrack MovementVariable Player Powers
Categories (2)
RacingSports
Description (763 chars)

In 1971, John Reilly and Tom Divoll designed a racing game that relied purely on skill. Published by 3M, it was called Speed Circuit. Championship Formula Racing is a redesign and reimagining of that game. While skill remains paramount in car design (where players build a car's attributes for the race--start speed, acceleration, deceleration, top speed, and tires) and in running the race, the game has changed to include rules for: - new tracks (to allow a dozen cars to race competitively) - drone cars to fill out a race field (up to 12 cars in a field now) which will race competitively - historical racers - rules for differing types of tires and pitting - eliminate the need for a speed log, using a more modern system of record-keeping in its place

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.