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Mars Attacks: The Dice Game

#155119BGG ↗

2014 · 3-6 players · 20min · weight 1.19 · 811 ratings

v2 v3

BGG raw

ID
155119
Name
Mars Attacks: The Dice Game
Year
2014
Rank
9982
Min players
3
Max players
6
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.186
Num weights
43
Bayes avg
5.5888
Average
5.92745
Users rated
811
Num owned
2009
Wanting
15
Wishing
112
Num comments
205
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Dice RollingRe-rolling and Locking
Categories (2)
DiceScience Fiction
Description (1220 chars)

In Mars Attacks: The Dice Game, the Martian players compete to see who can subjugate which U.S. cities first. At the start of the game, four stacks of cards are dealt out randomly, with each stack having as many cards as players. On a turn, the player first declares which city they want to attack, then rolls all ten dice. Any dice showing the "nuke" symbol are locked and cannot be rerolled. Laser guns are similarly locked, allowing the player to reroll only the alien heads. If the player rerolls and ever has as many nuke symbols showing as the number on the face-up cards and the supplementary token, their turn ends; otherwise they can stop at any time, and if they don't have enough guns or alien heads to claim their target, they mark their total with one of their tokens, allowing them to add on to this number on a future turn — assuming that someone else doesn't claim the card first. Some city cards have special powers, such as Seattle's, which allows you to place one die on the symbol of your choice prior to rolling. Las Vegas, true to its nature, wants you to go bust multiple times in order to claim the card. Whoever ends up decimating the largest portion of the earth wins. Ak ak ak ak ak!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).