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Arcadia Quest

#155068BGG ↗

2014 · 2-4 players · 60min · weight 2.53 · 10,800 ratings

v2 v3 fit 0.581

BGG raw

ID
155068
Name
Arcadia Quest
Year
2014
Rank
110
Min players
2
Max players
4
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.5348
Num weights
359
Bayes avg
7.1272
Average
7.5862
Users rated
10800
Num owned
17093
Wanting
483
Wishing
4067
Num comments
2016
Fetched at
Sat Apr 25 2026 16:15:29 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Action RetrievalDice RollingGrid MovementLine of SightModular BoardScenario / Mission / Campaign GameSquare GridTake ThatVariable Player Powers
Categories (5)
AdventureExplorationFantasyFightingMiniatures
Description (1093 chars)

In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces. Arcadia Quest is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign. Players are able to choose the path their campaign takes, navigating through six out of eleven available scenarios, so each time the campaign is played it can have a different configuration of scenarios. As the campaign progresses, the heroes are able to acquire new weapons, equipment and abilities that give them powerful options to tackle the obstacles ahead. Furthermore, by fulfilling specific quests in a scenario, players unlock exclusive features in subsequent scenarios.

LLM v2 (wide)

Core verb
move hero, roll attack dice
Decision shape
mixed:spatial+social
Reward schedule
mixed:immediate+delayed
Aesthetics
["Challenge", "Fellowship", "Fantasy"]
Core loop pitch
Move three heroes around tile maps, roll dice to fight monsters and rivals, level loot between scenarios.
Translation difficulty
Medium
Difficulty reason
PvPvE skirmish with persistent campaign upgrades fits a tactics game template, but the joy is screwing rival humans which AI flattens.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["pvpve_skirmish", "branching_campaign_unlocks", "death_curse_loot_swap", "guild_of_three_hero_squad", "quest_card_objectives"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (875 chars)
{
  "game_id": 155068,
  "name": "Arcadia Quest",
  "core_verb": "move hero, roll attack dice",
  "decision_shape": "mixed:spatial+social",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Challenge",
    "Fellowship",
    "Fantasy"
  ],
  "core_loop_pitch": "Move three heroes around tile maps, roll dice to fight monsters and rivals, level loot between scenarios.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "PvPvE skirmish with persistent campaign upgrades fits a tactics game template, but the joy is screwing rival humans which AI flattens.",
  "direct_digital_port": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "pvpve_skirmish",
    "branching_campaign_unlocks",
    "death_curse_loot_swap",
    "guild_of_three_hero_squad",
    "quest_card_objectives"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).