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...and then, we held hands.

#153999BGG ↗

2015 · 2-2 players · 45min · weight 1.76 · 2,030 ratings

v2 v3

BGG raw

ID
153999
Name
...and then, we held hands.
Year
2015
Rank
2869
Min players
2
Max players
2
Playing time
45
Min playtime
30
Max playtime
45
Avg weight
1.7619
Num weights
63
Bayes avg
5.72162
Average
5.99397
Users rated
2030
Num owned
3838
Wanting
82
Wishing
744
Num comments
639
Fetched at
Sat Apr 25 2026 16:18:59 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Communication LimitsCooperative GameHand ManagementLayeringMelding and SplayingPoint to Point Movement
Categories (2)
Card GamePrint & Play
Description (1137 chars)

...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board. The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move. A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand. The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options. The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved. ...and then we held hands. features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).