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Camel Up

#153938BGG ↗

2014 · 2-8 players · 30min · weight 1.50 · 29,139 ratings

v2 v3 fit 0.464

BGG raw

ID
153938
Name
Camel Up
Year
2014
Rank
421
Min players
2
Max players
8
Playing time
30
Min playtime
20
Max playtime
30
Avg weight
1.501
Num weights
994
Bayes avg
6.87729
Average
7.03039
Users rated
29139
Num owned
37784
Wanting
409
Wishing
3339
Num comments
4462
Fetched at
Sat Apr 25 2026 16:15:54 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Betting and BluffingEnd Game BonusesRoll / Spin and MoveTrack MovementVariable Set-up
Categories (4)
AnimalsArabianDiceRacing
Description (1225 chars)

In Camel Up, up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don't run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who's actually moving! Players roll all 5 dice to setup the start positions of the camels. On each leg, players pick one betting card for each color camel, showing how many coins they will win/lose, depending on the camel's position after the leg. The dice are then rolled in the pyramid dice roller, which allows one die to come out at a time and moves the matching color camel. Players can also place oasis cards to earn extra coins. After all 5 camels are moved, bets are resolved and a new leg start. Play continues until a camel passes the finish line. Once a camel crossess the finish line, all end of race bets are resolved and the player with the most coins wins.

LLM v2 (wide)

Core verb
place bet, shake pyramid
Decision shape
probabilistic
Reward schedule
mixed:immediate+variable
Aesthetics
["Sensation", "Fellowship", "Challenge"]
Core loop pitch
Bet on stacking camels then trigger a pyramid die that lurches them unpredictably toward the finish.
Translation difficulty
Easy
Difficulty reason
Stochastic race with simple bet timing; already shipped as a mobile app. Social ribbing is what gets lost.
Direct digital port
Camel Up (mobile, Eggertspiele/Asmodee Digital)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["camel_stacking_carry", "bet_timing_window", "shrinking_payoff_ladder", "stochastic_race_track", "public_betting_slots"]
Confidence
0.8
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (912 chars)
{
  "game_id": 153938,
  "name": "Camel Up",
  "core_verb": "place bet, shake pyramid",
  "decision_shape": "probabilistic",
  "reward_schedule": "mixed:immediate+variable",
  "aesthetics": [
    "Sensation",
    "Fellowship",
    "Challenge"
  ],
  "core_loop_pitch": "Bet on stacking camels then trigger a pyramid die that lurches them unpredictably toward the finish.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Stochastic race with simple bet timing; already shipped as a mobile app. Social ribbing is what gets lost.",
  "direct_digital_port": "Camel Up (mobile, Eggertspiele/Asmodee Digital)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "camel_stacking_carry",
    "bet_timing_window",
    "shrinking_payoff_ladder",
    "stochastic_race_track",
    "public_betting_slots"
  ],
  "confidence": 0.8
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).