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Vegas Showdown

#15364BGG ↗

2005 · 3-5 players · 75min · weight 2.36 · 6,533 ratings

v2 v3 fit 0.398

BGG raw

ID
15364
Name
Vegas Showdown
Year
2005
Rank
467
Min players
3
Max players
5
Playing time
75
Min playtime
75
Max playtime
75
Avg weight
2.3613
Num weights
656
Bayes avg
6.69218
Average
7.13461
Users rated
6533
Num owned
7997
Wanting
182
Wishing
881
Num comments
2152
Fetched at
Sat Apr 25 2026 16:15:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Auction / BiddingAuction: DutchAuction: Fixed PlacementIncomeNetwork and Route BuildingTile Placement
Categories (1)
Economic
Description (464 chars)

Players compete to build the most famous hotel/casino. Room tiles representing slot machines, lounges, restaurants, and other casino-related places appear on a central board and the players hold auctions to win the rights to have those rooms in their building, garnering them income, population, or fame. Bidding wars escalate, values fluctuate, and designers renovate until finally the hotel/casinos are put to the test to determine whose garners the most fame.

LLM v2 (wide)

Core verb
bid for room tile
Decision shape
combinatorial
Reward schedule
mixed:immediate+delayed
Aesthetics
["Challenge"]
Core loop pitch
Auction casino room tiles, then place them on your hotel mat respecting adjacency and door access.
Translation difficulty
Easy
Difficulty reason
Auction plus polyomino placement is digital-friendly. No app or BGA implementation despite a clean fit; new edition in 2024 may bring one.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["sealed_auction_round", "hotel_floorplan_placement", "income_population_fame_tracks", "door_access_adjacency", "tile_market_refresh"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (863 chars)
{
  "game_id": 15364,
  "name": "Vegas Showdown",
  "core_verb": "bid for room tile",
  "decision_shape": "combinatorial",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Auction casino room tiles, then place them on your hotel mat respecting adjacency and door access.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Auction plus polyomino placement is digital-friendly. No app or BGA implementation despite a clean fit; new edition in 2024 may bring one.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "sealed_auction_round",
    "hotel_floorplan_placement",
    "income_population_fame_tracks",
    "door_access_adjacency",
    "tile_market_refresh"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).