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Ghost Chase

#1533BGG ↗

2001 · 2-5 players · 60min · weight 1.68 · 454 ratings

v2 v3

BGG raw

ID
1533
Name
Ghost Chase
Year
2001
Rank
8666
Min players
2
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
1.6757
Num weights
37
Bayes avg
5.6147
Average
6.26189
Users rated
454
Num owned
873
Wanting
36
Wishing
136
Num comments
194
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Hidden MovementSecret Unit DeploymentTeam-Based Game
Categories (3)
Children's GameDeductionExploration
Description (990 chars)

One player takes the role of Max, the ghost. Max hides himself in the Canterville castle. The other players are the ghost chasers and search for Max in the castle. Max and the ghost chasers begin the game in rooms of their choice. The Max and his chasers move room to room. Max moves invisibly, showing himself only from time to time. The creatures living around the castle determine when Max must show himself. After each game round, one animal is removed from the board. When all animals of one type have been removed, Max must show which room he is in and how he got there. Max has a code of honor and will not enter the same room twice during the chase. Unlike Max, the chasers may enter each room as often as they like. They try to force Max into a dead end to catch him. All the chasers win if one of the chasers enters the room where Max is. If the last animal is removed from the board with Max having not been found, the player playing the role of Max is the winner!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).