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Diamonds

#152162BGG ↗

2014 · 2-6 players · 30min · weight 1.56 · 5,794 ratings

v2 v3

BGG raw

ID
152162
Name
Diamonds
Year
2014
Rank
744
Min players
2
Max players
6
Playing time
30
Min playtime
20
Max playtime
30
Avg weight
1.5611
Num weights
180
Bayes avg
6.45457
Average
6.85322
Users rated
5794
Num owned
8357
Wanting
146
Wishing
876
Num comments
1300
Fetched at
Sat Apr 25 2026 16:16:18 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hand ManagementTrick-taking
Categories (1)
Card Game
Description (1567 chars)

Diamonds is a trick-taking card game in which players collect Diamonds — not cards bearing that suit, mind you, but rather actual "Diamond Crystals" (acrylic crystals) included in the game. What makes the game of Diamonds different from other trick-taking card games is that when you cannot follow suit you get a "Suit Action" based on what suit you do play. Suit Actions are also taken by the winner of each trick, as well as at the end of a full Round of play. Suit Actions will enable players to take Diamond Crystals from the Supply, moving them to their Showroom (where they may score 1 point) or to their Vault (where they will score 2 points). The Vault is a secure area, but the Showroom is vulnerable to theft by the other players. The deck in Diamonds consists of sixty cards, numbered 1-15 in the standard suits. In each round, the players start with a hand of ten cards. One player leads a card, and everyone else must play one card, following suit if possible. As you play a card, if you cannot follow suit, you immediately get a Suit Action in the suit you did play. The player who played the highest card in the suit that was led wins the trick, and also gets a Suit Action. The player who won the trick leads a card to start the next trick. After a full Round of ten tricks, whoever has taken the most cards in each suit once again gets a Suit Action. If a player has taken no tricks, that player gets two Diamonds Suit Actions. Players then start a new round. Whoever has the most points in Diamond Crystals at the end of the game wins!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).