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PitchCar

#150BGG ↗

1995 · 2-8 players · 30min · weight 1.12 · 11,717 ratings

v2 v3

BGG raw

ID
150
Name
PitchCar
Year
1995
Rank
340
Min players
2
Max players
8
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.121
Num weights
686
Bayes avg
6.97589
Average
7.27997
Users rated
11717
Num owned
13024
Wanting
997
Wishing
4126
Num comments
2929
Fetched at
Sat Apr 25 2026 16:15:46 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
FlickingModular BoardRace
Categories (5)
Action / DexterityChildren's GameParty GameRacingSports
Description (1871 chars)

This game entry refers to two nearly identical games that are not compatible with one another. Ages 6 and up. PitchCar and Carabande are dexterity games where large, wooden, puzzle-like pieces are used to construct a race track that looks very similar to a slot car track when finished. But instead of electricity, players use finger-flicks to send small pucks around the track, a la Carrom. Contents: Eight car discs One black "spacer" disc Six straightaways Ten 90-degree curves Rail pieces for straights and curves One Start/Finish line sticker One rule sheet with suggested track layouts One score pad Carabande was produced by Goldsieber and had only the single expansion with the Action Set. Both are currently out of print. It was also produced in a special "Audi" edition, titled Rennspiel-Action. In the BGG photo gallery, Carabande has yellow/orange rails.Expanded by: Carabande Action Set PitchCar is produced by Ferti. It currently has nine expansions that add "tight" curves, crossroads, small jumps, long straightaways, 45-degree curves, curved bottlenecks, loops & an adapter that will allow for mixing PitchCar and PitchCar Mini. PitchCar apparently also has two editions, where the first edition has the black laminate on the top and bottom of the track pieces, where the second edition only has the laminate on the top of the track pieces. In the BGG photo gallery, PitchCar has red rails.Expanded by: PitchCar Extension PitchCar Extension 2 PitchCar Extension 3: Special Long Straights PitchCar Extension 4: Stunt Race PitchCar Extension 5: The Cross PitchCar Extension 6: No Limit PitchCar Extension 7: The Loop PitchCar Extension: The Upsilon PitchCar Extension: The Adapter Re-implemented by: PitchCar Mini

LLM v2 (wide)

Core verb
flick disc around track
Decision shape
spatial
Reward schedule
immediate
Aesthetics
["Sensation", "Challenge", "Fellowship"]
Core loop pitch
Flick your wooden puck along a modular track without flying off; first across the finish line wins.
Translation difficulty
Hard
Difficulty reason
Physical dexterity is the entire game; touch-flick simulators exist but lose the tactile satisfaction.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["physical_flicking", "modular_track_assembly", "off_track_penalty", "real_world_physics", "race_to_finish"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (815 chars)
{
  "game_id": 150,
  "name": "PitchCar",
  "core_verb": "flick disc around track",
  "decision_shape": "spatial",
  "reward_schedule": "immediate",
  "aesthetics": [
    "Sensation",
    "Challenge",
    "Fellowship"
  ],
  "core_loop_pitch": "Flick your wooden puck along a modular track without flying off; first across the finish line wins.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Physical dexterity is the entire game; touch-flick simulators exist but lose the tactile satisfaction.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "physical_flicking",
    "modular_track_assembly",
    "off_track_penalty",
    "real_world_physics",
    "race_to_finish"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).