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Link It 4

#149863BGG ↗

2013 · 2-4 players · 20min · weight 1.41 · 259 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
149863
Name
Link It 4
Year
2013
Rank
9795
Min players
2
Max players
4
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.4118
Num weights
17
Bayes avg
5.59196
Average
6.44266
Users rated
259
Num owned
380
Wanting
13
Wishing
76
Num comments
69
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingPattern BuildingPush Your Luck
Categories (1)
Dice
Description (1134 chars)

Your goal in Link It 4, which debuted as Cuatro, is to create a line of four roof tokens before anyone else. On a turn, roll five dice up to five times, trying to get dice combinations visible on game board spaces. You can keep and re-roll dice as you wish, but the more you roll, the more restricted you are in where you can place a roof. Roll five times, for example, and you can place a roof only on an empty space, whereas if you roll four times, you can place a roof on an empty space or a space that already has one roof on it. If you can't place a roof anywhere, you discard one from your supply. If a player ever has a line of four visible roof tokens, whether diagonally or orthogonally, they win immediately. If a player has a roof token on all three jackpot spaces — which require a five-of-a-kind — they win immediately, no matter where those tokens are in the stack. If no one meets either condition before everyone runs out of tokens, players score for their placed tokens — 5 points for a roof at the fifth level, 4 points at the fourth level, etc. — and whoever scored the most points wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.