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Outpost

#1491BGG ↗

1991 · 2-9 players · 150min · weight 3.11 · 1,245 ratings

v2 v3

BGG raw

ID
1491
Name
Outpost
Year
1991
Rank
1771
Min players
2
Max players
9
Playing time
150
Min playtime
150
Max playtime
150
Avg weight
3.1138
Num weights
123
Bayes avg
5.95088
Average
6.80072
Users rated
1245
Num owned
1744
Wanting
79
Wishing
278
Num comments
443
Fetched at
Sat Apr 25 2026 16:17:36 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Auction / Bidding
Categories (2)
EconomicScience Fiction
Description (863 chars)

Players compete to build the best outpost. They must build and staff factories to produce resources, which are then used to build more factories, and purchase any of 13 outpost improvements that give different advantages (ranging from production technologies, resource storage, and increased population maximums to resource producing stations). Improvements are purchased through auctions, and each player may win several per round. There are 3 phases in the game, and with each phase after the first, a new set of improvements is available to purchase. Each staffed factory and improvement is worth a certain number of victory points (ranging from 1 pt for an ore factory to 20 points for a moon base), and the first player to reach 75 points wins. This game's mechanisms were later reused in The Scepter of Zavandor and, to a lesser extent, in Phoenicia.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).