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SeaFall

#148261BGG ↗

2016 · 3-5 players · 180min · weight 3.82 · 3,734 ratings

v2 v3

BGG raw

ID
148261
Name
SeaFall
Year
2016
Rank
1899
Min players
3
Max players
5
Playing time
180
Min playtime
120
Max playtime
180
Avg weight
3.8205
Num weights
117
Bayes avg
5.84041
Average
6.15888
Users rated
3734
Num owned
10049
Wanting
110
Wishing
1580
Num comments
1264
Fetched at
Sat Apr 25 2026 16:17:45 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Campaign / Battle Card DrivenGrid MovementHand ManagementLegacy GameTradingVariable Player Powers
Categories (3)
CivilizationExplorationNautical
Description (842 chars)

SeaFall is a 4X-inspired game (without player elimination/extermination) set in an "age of sail" world reminiscent of our world. In SeaFall, the world is starting to claw its way out of a dark age and has begun to rediscover seafaring technology. Players take on the role of a mainland empire that consults with a consortium of advisors to discover new islands, explore those islands, develop trade, send out raiding parties, take part in ship-to-ship combat, and more. As in Risk Legacy and Pandemic Legacy, co-designed by Rob Daviau, SeaFall evolves as the game is played, setting their grudges into the history of the game and building a different narrative at every table as players open up the world. Due to the complexity of rules interactions in this game, the community (primarily Becq) has created a FAQ called The Captain's Log.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).