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Let's Kill!

#14736BGG ↗

1997 · 2-6 players · 20min · weight 1.32 · 392 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
14736
Name
Let's Kill!
Year
1997
Rank
29632
Min players
2
Max players
6
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.32
Num weights
50
Bayes avg
5.46425
Average
5.31901
Users rated
392
Num owned
850
Wanting
15
Wishing
51
Num comments
137
Fetched at
Wed Apr 29 2026 05:49:15 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Variable Phase OrderVariable Player Powers
Categories (4)
BluffingCard GameHumorMurder / Mystery
Description (941 chars)

From the rules: "Let's kill is all about pretending to be a homicidal maniac with an artistic twist that goes around whacking a variety of people in a variety of places with a variety of weapons." One deck of cards contains victims, worth 1 - 10 points. The second deck contains weapons, events, surprises and locations. Each turn, draw one victim card and place it on the table, either in a location or by itself. Play one card from your hand, following the directions: weapons to kill victims to gain points, locations for future victims to gather for mass murder, surprises (bonus or penalty points) face down under victims, or events (which might result in a shootout between the players). Draw from the second deck until you have five cards. Cards can also be played during an opponent's turn depending on the results of events or surprises. Expanded by Let's Kill: A Pretty Corpse Let's Kill: Crime Scene Instigation

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.