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Shadows of Brimstone: City of the Ancients

#146791BGG ↗

2014 · 1-4 players · 120min · weight 3.38 · 4,081 ratings

v2 v3

BGG raw

ID
146791
Name
Shadows of Brimstone: City of the Ancients
Year
2014
Rank
296
Min players
1
Max players
4
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
3.3781
Num weights
201
Bayes avg
6.87152
Average
7.94478
Users rated
4081
Num owned
7823
Wanting
358
Wishing
2966
Num comments
938
Fetched at
Sat Apr 25 2026 16:15:43 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Cooperative GameDice RollingGrid MovementModular BoardRole PlayingVariable Player Powers
Categories (7)
AdventureAmerican WestExplorationFantasyFightingHorrorMiniatures
Description (1895 chars)

Shadows of Brimstone: City of the Ancients is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side! An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style. In City of the Ancients, players will encounter portals to the otherworld on the Plains of Targa, finding an ancient frozen city whose living inhabitants are nowhere to be found. Instead, great mechanical keepers wander the city going about their duties - until interrupted by the arrival of the players' characters! So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone! Can be used together with Shadows of Brimstone: Swamps of Death to raise the maximum players to 6.

LLM v2 (wide)

Core verb
explore tile, fight monster, level up
Decision shape
mixed:spatial+probabilistic
Reward schedule
mixed:variable+engine_compounding
Aesthetics
["Narrative", "Fantasy", "Discovery"]
Core loop pitch
Reveal a dungeon tile, draw threats, fight with dice, loot gear, and level your hero between mine runs.
Translation difficulty
Hard
Difficulty reason
Massive content footprint, persistent campaign tracking, and cooperative coordination make a faithful port heavy; only TTS mods exist.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["procedural_tile_reveal", "persistent_hero_progression", "loot_table_drops", "co_op_dungeon_crawl", "darkness_corruption_track"]
Confidence
0.4
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (964 chars)
{
  "game_id": 146791,
  "name": "Shadows of Brimstone: City of the Ancients",
  "core_verb": "explore tile, fight monster, level up",
  "decision_shape": "mixed:spatial+probabilistic",
  "reward_schedule": "mixed:variable+engine_compounding",
  "aesthetics": [
    "Narrative",
    "Fantasy",
    "Discovery"
  ],
  "core_loop_pitch": "Reveal a dungeon tile, draw threats, fight with dice, loot gear, and level your hero between mine runs.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Massive content footprint, persistent campaign tracking, and cooperative coordination make a faithful port heavy; only TTS mods exist.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "procedural_tile_reveal",
    "persistent_hero_progression",
    "loot_table_drops",
    "co_op_dungeon_crawl",
    "darkness_corruption_track"
  ],
  "confidence": 0.4
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).