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Homeworlds

#14634BGG ↗

2001 · 2-6 players · 60min · weight 3.39 · 762 ratings

v2 v3

BGG raw

ID
14634
Name
Homeworlds
Year
2001
Rank
3414
Min players
2
Max players
6
Playing time
60
Min playtime
15
Max playtime
60
Avg weight
3.3889
Num weights
54
Bayes avg
5.95971
Average
7.50832
Users rated
762
Num owned
1351
Wanting
46
Wishing
440
Num comments
325
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Modular BoardPlayer EliminationPoint to Point Movement
Categories (3)
Abstract StrategyFightingScience Fiction
Description (1467 chars)

In the game of Homeworlds, you take on the role of a space-faring civilization that has become embroiled in an epic, galaxy-wide struggle between good and evil. Good civilizations try to work together to eradicate evil, while evil civilizations crave only senseless destruction — but which players are good and which are evil? That's the ultimate question in this game of strategy, psychology, and diplomacy. Stepping back from the setting, Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war in which you try to destroy your opponent's homeworld before their space fleet reaches yours. Originally, Homeworlds was played with a full sixty-pyramid ("classic icehouse") game set and could be played with 2–6 people. Multi-player Sinister Homeworlds and two-player Binary Homeworlds (Andy Looney's preferred variant) remove the good/evil roles, leaving the game as a perfect information abstract strategy game. In 2020, the standalone game Homeworlds was released, with this being the original two-player Binary Homeworlds variant rules. This edition of the game contains 36 pyramids in four colors that each provide specific powers in the game: red for attack, yellow for movement, green for growth, and blue for transformation. Using just 36 pyramids, Homeworlds is actually a 4X (expand, explore, exploit, exterminate) conquest game. This game is also included in Pyramid Arcade. Homeworlds FAQ

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).