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Fire in the Lake

#144189BGG ↗

2014 · 1-4 players · 180min · weight 4.17 · 3,344 ratings

v2 v3

BGG raw

ID
144189
Name
Fire in the Lake
Year
2014
Rank
404
Min players
1
Max players
4
Playing time
180
Min playtime
180
Max playtime
180
Avg weight
4.1713
Num weights
321
Bayes avg
6.95341
Average
8.06853
Users rated
3344
Num owned
8380
Wanting
375
Wishing
2309
Num comments
1028
Fetched at
Sat Apr 25 2026 16:15:52 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Area Majority / InfluenceDice RollingSimulationSolo / Solitaire GameVariable Phase OrderVariable Player Powers
Categories (5)
Civil WarModern WarfarePoliticalVietnam WarWargame
Description (1197 chars)

Volume IV in the Series: COIN (GMT) dives headlong into the momentous and complex battle for South Vietnam. A unique multi-faction treatment of the Vietnam War, Fire in the Lake will take players on US heliborne sweeps of the jungle and Communist infiltration of the South, and into inter-allied conferences, Saigon politics, interdiction of the Ho Chi Minh Trail, air defense of Northern infrastructure, graduated escalation, and media war. Fire in the Lake features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with twists that take the Series to another level, including: Pivotal events that trump initiative (Tet Offensive, Vietnamization, Easter Offensive, and Linebacker II) Inter-coup campaign effects that vary by RVN leader Counterinsurgent guerrillas (US-led Irregulars and ARVN Rangers) Insurgent troops (NVA) for direct force-on-force engagements Tunneled VC and NVA bases Trail construction and degradation A larger-than-ever event deck for even greater play variety Short and medium-length scenarios with either random or period-event options -- description from publisher

LLM v2 (wide)

Core verb
choose faction action on card
Decision shape
mixed:combinatorial+social
Reward schedule
delayed
Aesthetics
["Challenge", "Narrative", "Submission"]
Core loop pitch
On each event card pick one of four asymmetric faction operations to shift territory, support, and patience meters.
Translation difficulty
Hard
Difficulty reason
Four asymmetric factions with non-zero-sum politics and a 3+ hour arc fight phone session length; bot AIs exist on paper but are heavy.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["asymmetric_faction_operations", "eligibility_rotation_gating", "event_card_dual_use", "territory_support_meters", "non_zero_sum_alliance_tension"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (938 chars)
{
  "game_id": 144189,
  "name": "Fire in the Lake",
  "core_verb": "choose faction action on card",
  "decision_shape": "mixed:combinatorial+social",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge",
    "Narrative",
    "Submission"
  ],
  "core_loop_pitch": "On each event card pick one of four asymmetric faction operations to shift territory, support, and patience meters.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Four asymmetric factions with non-zero-sum politics and a 3+ hour arc fight phone session length; bot AIs exist on paper but are heavy.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "asymmetric_faction_operations",
    "eligibility_rotation_gating",
    "event_card_dual_use",
    "territory_support_meters",
    "non_zero_sum_alliance_tension"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).