← all games

BANG! The Dice Game

#143741BGG ↗

2013 · 3-8 players · 15min · weight 1.28 · 26,358 ratings

v2 v3

BGG raw

ID
143741
Name
BANG! The Dice Game
Year
2013
Rank
501
Min players
3
Max players
8
Playing time
15
Min playtime
15
Max playtime
15
Avg weight
1.2789
Num weights
796
Bayes avg
6.71983
Average
6.87596
Users rated
26358
Num owned
42941
Wanting
252
Wishing
3194
Num comments
4719
Fetched at
Sat Apr 25 2026 16:16:00 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Dice RollingHidden RolesPlayer EliminationPush Your LuckRe-rolling and LockingTeam-Based GameVariable Player Powers
Categories (6)
American WestBluffingDeductionDiceFightingParty Game
Description (1670 chars)

In the U.S. wild west, the eternal battle between the law and the outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: It's an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you? BANG! The Dice Game keeps the core of the Bang! card game in place. At the start of the game, players each take a role card that secretly places them on a team: the Sheriff and deputies, outlaws, and renegades. The Sheriff and deputies need to kill the outlaws, the outlaws win by killing the Sheriff, and the renegades want to be the last players alive in the game. Each player also receives a character card which grants him a special power in the game. The Sheriff reveals his role card and takes the first turn of the game. On a turn, a player can roll the five dice up to three times, using the results of the dice to shoot neighboring players, increase the range of his shots, heal his (or anyone else's) life points, or put him in range of the Indians, which are represented by nine tokens in the center of the table. Each time a player rolls an arrow, he takes one of these tokens; when the final token is taken, each player loses one life point for each token he holds, then the tokens are returned to the center of the table. If a player collects a trio of Gatling symbols on the dice, he fires one shot at everyone else and rids himself of Indian tokens. Who'll get his shot off first? Play continues until one team meets its winning condition – and death won't necessarily keep you from winning as long as your teammates pull through!

LLM v2 (wide)

Core verb
roll, lock, shoot neighbor
Decision shape
mixed:probabilistic+social
Reward schedule
mixed:immediate+variable
Aesthetics
["Fellowship", "Challenge", "Narrative"]
Core loop pitch
Roll five dice up to three times, lock symbols, then shoot neighbors based on hidden role allegiance.
Translation difficulty
Hard
Difficulty reason
Hidden-role social deduction is the core appeal; AI sheriff/outlaws kill the bluffing dynamic and the neighbor-only range only matters with humans.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["hidden_role_team_combat", "seat_adjacency_targeting", "arrow_storm_collective_punish", "character_asymmetric_powers", "yahtzee_three_roll_lock"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (951 chars)
{
  "game_id": 143741,
  "name": "BANG! The Dice Game",
  "core_verb": "roll, lock, shoot neighbor",
  "decision_shape": "mixed:probabilistic+social",
  "reward_schedule": "mixed:immediate+variable",
  "aesthetics": [
    "Fellowship",
    "Challenge",
    "Narrative"
  ],
  "core_loop_pitch": "Roll five dice up to three times, lock symbols, then shoot neighbors based on hidden role allegiance.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Hidden-role social deduction is the core appeal; AI sheriff/outlaws kill the bluffing dynamic and the neighbor-only range only matters with humans.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "hidden_role_team_combat",
    "seat_adjacency_targeting",
    "arrow_storm_collective_punish",
    "character_asymmetric_powers",
    "yahtzee_three_roll_lock"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).