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4000 A.D.

#1435BGG ↗

1972 · 2-4 players · 90min · weight 2.16 · 397 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
1435
Name
4000 A.D.
Year
1972
Rank
28268
Min players
2
Max players
4
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
2.1633
Num weights
49
Bayes avg
5.48613
Average
5.47437
Users rated
397
Num owned
1023
Wanting
12
Wishing
54
Num comments
240
Fetched at
Wed Apr 29 2026 05:47:34 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Hidden MovementPoint to Point MovementSecret Unit DeploymentTeam-Based Game
Categories (2)
Science FictionWargame
Description (957 chars)

4000 A.D. is a multi-player, Strategic level, unique board-wargame set two thousand years in the future, when men have spread to the planets of other stars, hundreds of light-years from the Earth. An interstellar conflict between worlds is its subject. The concept of star travel by hyper-space is the basis of its unique playing character. 4000 A.D. is pure strategy of movement, with no dice-based, chance elements. Two to four players may play independently or in alliance with others. Players use fleets of space ships to battle opposing fleets and to claim stars. Fleets move using a hidden hyper-space movement system based on the distance between stars. No logging of hidden movement is required; all tracking is done openly which adds an element of guesswork and tension as the question arises as to where opposing fleets in hyperspace are headed. Captured stars generate more ships. Victory is determined once the last player is eliminated.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.