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Caesar: Epic Battle of Alesia

#1430BGG ↗

1976 · 2-4 players · 360min · weight 2.95 · 681 ratings

v2 v3

BGG raw

ID
1430
Name
Caesar: Epic Battle of Alesia
Year
1976
Rank
4412
Min players
2
Max players
4
Playing time
360
Min playtime
360
Max playtime
360
Avg weight
2.9467
Num weights
75
Bayes avg
5.83562
Average
7.14356
Users rated
681
Num owned
1625
Wanting
40
Wishing
129
Num comments
358
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (10)
Area MovementDice RollingGrid MovementHexagon GridHidden MovementLine of SightMovement PointsRatio / Combat Results TableSimulationVariable Set-up
Categories (2)
AncientWargame
Description (1054 chars)

"Caesar: Epic Battle of Alesia" is a Tactical level board-wargame that simulates an epic battle in 52 BC where Julius Caesar surrounded the battered forces of the Gauls led by Vercingetorix. Knowing the Gauls had a relief force coming (of over 250,000 men), Caesar built a defensive perimeter facing outward to match his perimeter facing inward to beseige Vercingetorix. An unusual "donut" formation. The large mapboard 33"x28" portrays the town of Alesia and all of the works built by Caesar. The Gauls have a small force trapped in the town including Vercingetorix as well as a large force which sets up in off board areas. The Gallic player must reveal which off board zones he occupies with at least 1 unit, but does NOT have give further information. The goal of the game is for the Gauls to create an escape route for Vercingetorix and exit him off the board. The Romans must prevent this over the 20 game turns (which represents 2 days). Originally self-published as Alesia in 1970, it was redesigned and reissued by Avalon Hill in 1976.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).