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Deadzone

#142063BGG ↗

2013 · 2-4 players · 60min · weight 2.83 · 329 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
142063
Name
Deadzone
Year
2013
Rank
6607
Min players
2
Max players
4
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.8333
Num weights
30
Bayes avg
5.68524
Average
7.31638
Users rated
329
Num owned
913
Wanting
18
Wishing
75
Num comments
95
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Action PointsDice RollingGrid MovementLine of SightModular BoardVariable Phase OrderVariable Player Powers
Categories (4)
FightingMiniaturesScience FictionWargame
Description (1302 chars)

Deadzone is a dynamic tabletop miniatures skirmish game set in the distant sci-fi universe of Warpath in which two players take command of a crack team of upgradable elite troopers from one of four factions including powerful heroes, troopers, heavy weapons and specialists. You can even upgrade your troopers by collecting equipment and new weapons from the Battlefield, such as Machineguns, medipacks, grenades and more. But beware – you could be triggering a booby trap! Deadzone marries the frantic action and fun of a tabletop game with the simplicity and elegance of a board game to create a truly innovative experience. With the Deadzone box, players take control of either the stalwart Enforcers or the horrific Plague, battling it out over scarce resources by combining deadly actions and an innovate Battle Card deck to lethal effect. Shoot to kill or claw your way through flesh as it doesn't matter how many should die in this urban landscape so long as players achieve their objectives. All of this is set against a sci-fi backdrop brought to life using a grid-based gaming mat depicting the urban warzone that can be built up using Barricades and Buildings from the new modular Mantic Scenery Range, adding a vertical dimension to your games. No two games need ever be the same!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.