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Pylos

#1419BGG ↗

1993 · 2-2 players · 10min · weight 1.92 · 2,303 ratings

v2 v3

BGG raw

ID
1419
Name
Pylos
Year
1993
Rank
2642
Min players
2
Max players
2
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
1.9194
Num weights
124
Bayes avg
5.86108
Average
6.30143
Users rated
2303
Num owned
3897
Wanting
41
Wishing
368
Num comments
579
Fetched at
Sat Apr 25 2026 16:18:42 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Hand ManagementPattern BuildingSquare Grid
Categories (1)
Abstract Strategy
Description (1454 chars)

In Pylos, you want to be one who places the final ball on top of the pyramid. Sounds simple enough, right? At the start of the game, each player has fifteen balls, either light or dark, and they take turns placing them on a game board that has sixteen indentations on it in a 4x4 grid. Once four balls have been placed next to one another in a square, a ball can be placed on top of them, forming a second level of play. Players can then place balls on this second level, eventually allowing a ball to be placed on the third level – and once that level is full, which requires only four balls, a final ball can be placed on the fourth level, with that player winning the game. If a player forms a square of his own color – that is, four balls placed next to one another on the same level – that player can remove one or two of his balls (that don't support anything) from anywhere on the board and place them in his reserve, thereby giving him more balls to place in the future. Whenever a player forms a square that's not entirely his own color, he can "stack" one of his pieces – that is, he can take any ball and place it on this square, locking some pieces in place and making a move without having to place a piece from his reserve. The rules include a variant for children (that removes the square bonus) and one for experts (that allows a player to return 1-2 balls to his reserve when he creates a line of his color).

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).