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2004 · 2-2 players · 30min · weight 2.26 · 302 ratings
v2 —v3 —v4 wide —v4 deep —
BGG raw
ID
13928
Name
Chinagold
Year
2004
Rank
15121
Min players
2
Max players
2
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.2593
Num weights
27
Bayes avg
5.53709
Average
5.8446
Users rated
302
Num owned
137
Wanting
20
Wishing
43
Num comments
104
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Dice Rolling
Categories (1)
Abstract Strategy
Description (449 chars)
The game contains a topographic board, 91 gold-markers and three two-sided 'dice'. Both players search for gold, one in the mountains, and the other in the rivers. Every prospecting area is at the same moment part of a mountain and part of a river. If all gold is found in a prospecting area of a mountain or a river, the mountain or river player can protect the find. Thus the player that finds the gold first can block the other from the find.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.