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Hoplomachus: Rise of Rome

#139131BGG ↗

2013 · 1-2 players · 30min · weight 2.95 · 403 ratings

v2 v3

BGG raw

ID
139131
Name
Hoplomachus: Rise of Rome
Year
2013
Rank
4335
Min players
1
Max players
2
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.9474
Num weights
19
Bayes avg
5.84381
Average
7.95726
Users rated
403
Num owned
1071
Wanting
82
Wishing
227
Num comments
109
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Cooperative GameDeck, Bag, and Pool BuildingDice RollingEnclosureHand ManagementHexagon GridSolo / Solitaire Game
Categories (2)
DiceFighting
Description (1115 chars)

Hoplomachus [ha-ploh-ma-kuss], or "Hoplo" for short, is a hex-based tactical board game set inside a gladiatorial arena. One to three players, each representing an ancient city/civilization thought to have been lost to the world, are now on Rome's doorstep vying for a place in the prestigious arena games. Players have a very clear objective: Eliminate the opponent's champion. Champions start the game in the arena but are inactive and defenseless. They will not fight until the crowd is behind them. Each player takes turns drawing, playing and moving gladiators from their "hand" and assisting them with tactic chips. Based on opponent's moves and play style, each person will need to adjust their strategies. Defend your champ, take over and hold the crowd favor areas, assault opponent's champion, cover deployment zones, eliminate tacticians to reduce enemy options, fight beasts to gain crowd favor, the list of tactical possibilities is endless. Hoplomachus combines combat, tactics, chip (units) management, level progression (though crowd favor system), team play, player vs board, and so much more.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).