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Dungeon Roll

#138788BGG ↗

2013 · 1-4 players · 30min · weight 1.33 · 8,525 ratings

v2 v3

BGG raw

ID
138788
Name
Dungeon Roll
Year
2013
Rank
2220
Min players
1
Max players
4
Playing time
30
Min playtime
15
Max playtime
30
Avg weight
1.3306
Num weights
481
Bayes avg
5.90262
Average
6.07908
Users rated
8525
Num owned
15773
Wanting
59
Wishing
654
Num comments
2111
Fetched at
Sat Apr 25 2026 16:18:09 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Dice RollingHand ManagementPush Your LuckSolo / Solitaire GameVariable Player Powers
Categories (3)
DiceFantasyFighting
Description (1556 chars)

The Dungeon lies before you; you’ve assembled your party of hearty adventurers and have a few tricks up your sleeve. How far will you go to seek glory and fame? Will you risk losing everything? In Dungeon Roll the player's goal is to collect the most experience points by defeating monsters, battling the dragon, and amassing treasure. Each player selects a Hero avatar, such as a Mercenary, Half-Goblin, or Enchantress, which provides them with unique powers. Then players take turns being the Adventurer, who boldly enters the dungeon seeking glory. The Adventurer assembles their party by rolling seven Party Dice, while another player serves as the Dungeon Lord and rolls a number of Dungeon Dice based on how far the Adventurer has progressed through the dungeon. The Adventurer uses Champion, Fighter, Cleric, Mage, Thief, and Scroll faces on the Party Dice to defeat monsters such as oozes and skeletons, to claim treasure inside chests, and to revive downed companions with potions. The Adventurer claims treasure by taking a token at random from inside the treasure chest-shaped game box. All this fighting in the dungeon is certain to attract the attention of the boss: The Dragon! When three or more Dragon faces appear on the Dungeon Dice, the Adventurer must battle the Dragon. Defeating the dragon is a team effort, requiring three different companion types. After three rounds, the players add up their experience points and retire to the inn to celebrate their exploits and to plan their next foray into the next deadly dungeon!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).