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Carthage: The First Punic War – The Ancient World, Vol. II

#13855BGG ↗

2005 · 1-2 players · 1800min · weight 4.00 · 338 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
13855
Name
Carthage: The First Punic War – The Ancient World, Vol. II
Year
2005
Rank
5699
Min players
1
Max players
2
Playing time
1800
Min playtime
1800
Max playtime
1800
Avg weight
4
Num weights
78
Bayes avg
5.73196
Average
7.4171
Users rated
338
Num owned
1273
Wanting
30
Wishing
190
Num comments
179
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Chit-Pull SystemDice RollingHexagon GridSimulation
Categories (2)
AncientWargame
Description (2731 chars)

(from GMT website:) The Ancient World system moves to the Punic Wars, the greatest event in the ancient world and a true turning point in history. Carthage concentrates on Punic events that take place in Carthage/Africa as well as Sicily, with the main scenario being the massive First Punic War. Building on the popular mechanics and systems of Rise of the Roman Republic (Vol I), Carthage includes the full, advances naval system, with galley battles, fleet building expanding ports, and everything featured in the unusual, truly naval war that was the First Punic War. In addition, the detailed political systems for both powers, the soul of the game and a set of mechanics that truly puts the players in the heart of ongoing events, are expanded and clarified. With the addition of rules for the Reduction and Repair of city defenses, militia, and the ability of garrisons to Sally, sieges are now more than just sideshows. Carthage still uses The Ancient World's unique combat system, with its unusual Unpredictable Results, elephants, cavalry pursuit, and the dangers of fighting too many battles. Carthage's main scenario is, of course, the First Punic War, a twenty year affair that will take some time to play, but keep you entranced for years. The game also includes quick, one evening scenarios, including the playtester two-turn favorite Hiero; Hero or Gyro?, the twisty opening year of the First Punic War. We also have short scenarios for the first invasion of Carthage by Agathocles of Syracuse (311 BC) and the infamous Mercenary War that erupted in Carthage right after the First Punic War (241 BC). Carthage contains one full-sized map - the slightly redone Italy map (we've expanded rivers to a three-tiered system and corrected some tangential map errata) - plus a half-map for Carthage and Africa. The 1000+ full-color counters include every Roman magistrate of the era plus lots of Libyans, Numidians, Egyptians, Iberians, Celts ... if they were there, they're in this game. Also, part of the game package is a expanded group of play-aid charts, prompted by playtester insistence, to help keep track of the many details that campaigning can require. Carthage is the Punic War's game that ancients and gaming aficionados have been waiting for since the beginning of the wargame hobby. Detailed and demanding, it provides players with a highly playable leel of insight, decision-making, and just pure Fun. Game Features TIME SCALE 1 year per turn MAP SCALE 13 miles per hex UNIT SCALE Strength point = either 500 men; 300 cavalry; 10 elephants Designer: Richard Berg Developer: Alan Ray Art Director: Rodger B. MacGowan Map Art: Mark Simonitch Counters: Rodger B. MacGowan and Mark Simonitch

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.