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Hordes: High Command

#138105BGG ↗

2013 · 2-4 players · 90min · weight 2.60 · 359 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
138105
Name
Hordes: High Command
Year
2013
Rank
9956
Min players
2
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.6
Num weights
20
Bayes avg
5.58922
Average
6.29436
Users rated
359
Num owned
1394
Wanting
9
Wishing
53
Num comments
103
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Campaign / Battle Card DrivenDeck, Bag, and Pool Building
Categories (1)
Card Game
Description (1391 chars)

Game description from the publisher: Brutal conflict spreads across the wilds of western Immoren, fought by savage warriors and terrible beasts. Powerful warlords orchestrate grand strategies and daring battlefield tactics, their actions bringing glorious victory — or the despair of final defeat. Do you have the courage and cunning to guide your forces to ultimate triumph? Take command of the mightiest warriors and beasts to conquer the wilds of Immoren! In Hordes: High Command, each player takes control of one faction of the Hordes world – Skorn, Circle of Orboros, Trollblods or Legion of Eveblight – leading whole armies of soldiers, Warlocks and mighty Warbeasts to great battles which will shake all of Immoren and change it forever. Each faction has individual decks with faction-specific warbeasts, units, and resources which assure different strategy and gameplay from the other factions. Additionally, before each game, players choose three of the five warlocks specific to their faction. This decision makes every game different and allows for multiple strategies. During the game, players play a whole season of War, trying to build up their strength, then capture strategic locations to earn victory points. Hordes: High Command can be combined with the following other core sets: Warmachine: High Command. Warmachine: High Command – Faith & Fortune

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.