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Flandern 1302

#13729BGG ↗

2004 · 2-4 players · 60min · weight 2.33 · 542 ratings

v2 v3

BGG raw

ID
13729
Name
Flandern 1302
Year
2004
Rank
10788
Min players
2
Max players
4
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.3333
Num weights
75
Bayes avg
5.5763
Average
5.91705
Users rated
542
Num owned
1119
Wanting
19
Wishing
53
Num comments
218
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area Majority / InfluenceSimultaneous Action Selection
Categories (1)
Medieval
Description (1570 chars)

This game is about the struggle for power and influence in cities by the competing guilds of the age. Players represent one city colour & have a set of tiles in 3 shapes in your colour and a set of cards for each city plus 4 action cards. You play a card and place a tile either from your set or from the church or neutral sets. The starting player also first draws a card from a central deck which effectively gives them an extra move. Tiles of the same colour cannot touch and the church tiles allow cities to expand. When a city is completed, it is scored. The colour with the most tiles gets the 1st score, the second colour gets half that, the next gets 4 points and the fourth colour gets 2 pts. Therefore it is possible for the neutral colour to score more points than players. The score is a total of the tiles in the city, plus one for each church, plus one for each cathedral place. The action cards let you pick up your discards, place a tile to be fixed later, and go first twice (which are discarded). The draw deck cards can be held to score extra points at the end. At first the game seems pedestrian, but within a few turns the possibilities become more obvious. Judicious use of the pick-up and turn order cards make a big difference. Not spreading too widely and using the neutral tiles to devalue other cities also matters. An interesting placement game that the designer Wolfgang Panning took 2 1/2 years to complete. The choice of Flanders mattered to him because the theme is of city guilds, such as Weavers, who fought to control the cities.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).