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Guilds of London

#134157BGG ↗

2016 · 1-4 players · 90min · weight 3.07 · 2,398 ratings

v2 v3

BGG raw

ID
134157
Name
Guilds of London
Year
2016
Rank
1251
Min players
1
Max players
4
Playing time
90
Min playtime
45
Max playtime
90
Avg weight
3.0714
Num weights
70
Bayes avg
6.11767
Average
6.7344
Users rated
2398
Num owned
4666
Wanting
61
Wishing
475
Num comments
724
Fetched at
Sat Apr 25 2026 16:16:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area Majority / InfluenceHand ManagementModular Board
Categories (1)
Medieval
Description (1217 chars)

London: The biggest, most important and richest city in England in the late medieval and early modern periods. The Guilds played a major role in the lives of London's citizens, controlling the way in which trade, manufacturing and business was conducted in the city. The members of the guilds were rich men, who were appointed to the most influential positions in the community and wielded immense civic power. The chief representative of the Guilds became the Lord Mayor of London, and the leading delegates of the Guilds became his Aldermen. Other members of the Guilds were the burghers of London. The Guilds ran the city and controlled its commerce; each had its own Hall and its own Coat of Arms. Representatives of the Guilds met at the Guildhall to discuss the great issues of the day. In Guilds of London, you place your liverymen in strategic Guilds, building your power base, so that you can achieve the status of Master in many of them. You also have the opportunity to spread your power into the commercially valuable Ulster or Virginia plantations. Control of each Guild provides victory points and additional actions that you can exploit, so that you can control the future development of the city.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).