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Tin Goose

#133285BGG ↗

2016 · 3-5 players · 150min · weight 2.95 · 577 ratings

v2 v3

BGG raw

ID
133285
Name
Tin Goose
Year
2016
Rank
4861
Min players
3
Max players
5
Playing time
150
Min playtime
90
Max playtime
150
Avg weight
2.9474
Num weights
19
Bayes avg
5.79317
Average
6.98202
Users rated
577
Num owned
717
Wanting
65
Wishing
259
Num comments
167
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Auction / BiddingNetwork and Route BuildingPoint to Point Movement
Categories (2)
Aviation / FlightEconomic
Description (1146 chars)

Tin Goose is a game about the early years of commercial air travel. Beginning as a regional operation with just an airmail route and a "tin goose" (the Ford Trimotor), players build an airline empire through the 1930s and 40s. As the game progresses, planes improve, being safer and more fuel efficient while having a longer range. Companies become more organized and shed their early inefficiencies. The stakes of a disaster — crashes, strikes, and oil shocks — get higher. A deck of 96 cards includes all of the planes and events that enter the game. Of these, only about 36 are played in any given session, and all of those exist in players' hands at the outset. The result is a game of "calamities" with more planning and less luck: A skillful player seeing high bids on the safest planes may guess several bidders are holding crash cards. Tin Goose is a business game that features a balance between greed and fear, without random events. It's designed by Matt Calkins, who previously designed Sekigahara: The Unification of Japan, and will be available in print from Rio Grande Games and digitally in the Apple iTunes store.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).