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Guildhall

#132372BGG ↗

2012 · 2-4 players · 45min · weight 2.07 · 4,237 ratings

v2 v3

BGG raw

ID
132372
Name
Guildhall
Year
2012
Rank
824
Min players
2
Max players
4
Playing time
45
Min playtime
30
Max playtime
45
Avg weight
2.0661
Num weights
227
Bayes avg
6.38023
Average
6.8784
Users rated
4237
Num owned
4849
Wanting
112
Wishing
625
Num comments
1024
Fetched at
Sat Apr 25 2026 16:16:24 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Hand ManagementSet CollectionTake That
Categories (2)
Card GameMedieval
Description (991 chars)

Progress! That's what these Dark Ages need, someone with a little get-up-and-go. You've been a serf in this one-pig town long enough, and it's time to shake things up. You've opened a guildhall for like-minded professionals from all over Europe to work together, build their trades, and get some economic stability. Now if only everybody else didn't have the same idea... Well, you'll just have to do it faster than those other guys! Gather professionals into chapters, and use their combined might to reach for victory. Collect complete color sets of professions (all five colors of Trader, for instance), which you use to buy victory points (VP). The first player to gain 20 VP on her turn wins. In Guildhall, each profession grants you special abilities, and these abilities grow stronger the more of the set that you complete. When you cash in the set for victory points, however, you lose the ability until you can build it up again. Which professions are worth risking VP to keep?

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).