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Venetia

#132326BGG ↗

2013 · 2-4 players · 90min · weight 3.17 · 501 ratings

v2 v3

BGG raw

ID
132326
Name
Venetia
Year
2013
Rank
5432
Min players
2
Max players
4
Playing time
90
Min playtime
75
Max playtime
90
Avg weight
3.1667
Num weights
36
Bayes avg
5.74867
Average
7.00034
Users rated
501
Num owned
1270
Wanting
11
Wishing
145
Num comments
165
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area Majority / InfluenceDice Rolling
Categories (3)
CivilizationMedievalRenaissance
Description (1590 chars)

In Venetia, players compete to become the most prosperous and influential noble family in the history of the Serenissima Republic. From its rise in the ninth century to its decline and fall in the eighteenth, players take part in the golden age that built the city that once was the Queen of the Mediterranean. Each player controls a patrician household, vying for power against other influential families. To gain clout and fortune (i.e., victory points), families extend their Influence outside the city, sending representatives to foreign markets. As their authority spreads, the power of Venice increases accordingly, and distant towns and ports fall under the sway of the Serenissima. In the meantime, players compete inside the city for the coveted title of Doge, the head of the government, spending resources and Ducati (money) to gain popularity. But the hegemony of Venice over the Mediterranean is threatened by many enemies. The Republic faces the rise of competing powers, such as the rival seafaring Republic of Genoa and the Crown of Aragon to the west, or the Eastern Roman Empire and then the Turks to the east. Century after century, players will take part in the struggle that will see the rise and fall of the Republic of Venice. Venetia is played across three epochs: Rise, Apogee and Struggle. A Power track on the board is used to record the passage of time. Venice starts the game in its Rise, and the game ends when the Struggle epoch is completed. Players score VPs at the end of every epoch, and the player with the highest score at the end of the game wins!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).