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DOG Royal

#129615BGG ↗

2012 · 2-6 players · 45min · weight 1.96 · 514 ratings

v2 v3

BGG raw

ID
129615
Name
DOG Royal
Year
2012
Rank
6843
Min players
2
Max players
6
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
1.96
Num weights
25
Bayes avg
5.67519
Average
6.58079
Users rated
514
Num owned
1125
Wanting
6
Wishing
60
Num comments
103
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Hand ManagementMovement PointsTake ThatTeam-Based Game
Categories (1)
Racing
Description (1149 chars)

Dog Royal plays like its predecessor DOG in that the object of the game is for a player (or team) to move his (their) tokens from home to the target area as quickly as possible. Tokens are moved in a clockwise direction along the track on the game board according to the value on the cards played. The first player or team to move all of its tokens to the target area first wins. What distinguishes Dog Royal from Dog are two twists: First, Dog Royal includes a number of special cards not present in the previous game. You can move 1-7 spaces, switch the location of two tokens, draw one token to another like a magnet, equal the value of the card previously played, and more. Second, each of the four tokens controlled by a player bears a symbol – king, knight, citizen, jester – and each such token has a special power. The king, for example, cannot move more than seven spaces on a turn, so all cards with a higher value cannot be used to move the king, but the king cannot be bumped off the track by any token other than another king. (Players can choose to keep the symbols face-down and treat all tokens the same, if desired.)

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).