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Legendary: A Marvel Deck Building Game

#129437BGG ↗

2012 · 1-5 players · 60min · weight 2.43 · 23,360 ratings

v2 v3

BGG raw

ID
129437
Name
Legendary: A Marvel Deck Building Game
Year
2012
Rank
137
Min players
1
Max players
5
Playing time
60
Min playtime
30
Max playtime
60
Avg weight
2.434
Num weights
887
Bayes avg
7.2244
Average
7.51776
Users rated
23360
Num owned
36462
Wanting
450
Wishing
4174
Num comments
4166
Fetched at
Sat Apr 25 2026 16:15:31 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Deck, Bag, and Pool BuildingEventsOpen DraftingSemi-Cooperative GameSolo / Solitaire GameVariable Set-up
Categories (2)
Card GameComic Book / Strip
Description (2257 chars)

Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a mastermind villain (Magneto, Loki, Dr. Doom, Red Skull in the base game), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme. Players then choose a number of hero decks – Spider-Man, Hulk, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available. Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of five cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action. As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose. Hero decks in the base game: Gambit, Black Widow, Hawkeye, Emma Frost, Thor, Spider-Man, Iron Man, Storm, Captain America, Nick Fury, Rogue, Cyclops, Hulk, Wolverine, Deadpool

LLM v2 (wide)

Core verb
recruit hero, fight villain
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Fantasy", "Challenge", "Fellowship"]
Core loop pitch
Buy heroes from a market into your deck, then use their attack to KO villains before the mastermind escapes.
Translation difficulty
Easy
Difficulty reason
Deck-builder loop is mobile-friendly, but the Marvel IP licensing blocked an official port; Legendary DXP is a same-engine fantasy reskin.
Direct digital port
Port kind
Closest loop translation
Marvel Snap
Primitive tags
["coop_deck_builder", "villain_escape_timer", "mastermind_boss_track", "scheme_variable_setup", "shared_market_river"]
Confidence
0.8
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (887 chars)
{
  "game_id": 129437,
  "name": "Legendary: A Marvel Deck Building Game",
  "core_verb": "recruit hero, fight villain",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Fantasy",
    "Challenge",
    "Fellowship"
  ],
  "core_loop_pitch": "Buy heroes from a market into your deck, then use their attack to KO villains before the mastermind escapes.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Deck-builder loop is mobile-friendly, but the Marvel IP licensing blocked an official port; Legendary DXP is a same-engine fantasy reskin.",
  "direct_digital_port": null,
  "closest_loop_translation": "Marvel Snap",
  "primitive_tags": [
    "coop_deck_builder",
    "villain_escape_timer",
    "mastermind_boss_track",
    "scheme_variable_setup",
    "shared_market_river"
  ],
  "confidence": 0.8
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).