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Friedrich: Anniversary Edition

#12891BGG ↗

2004 · 3-4 players · 210min · weight 3.13 · 3,062 ratings

v2 v3

BGG raw

ID
12891
Name
Friedrich: Anniversary Edition
Year
2004
Rank
547
Min players
3
Max players
4
Playing time
210
Min playtime
210
Max playtime
210
Avg weight
3.1299
Num weights
385
Bayes avg
6.62906
Average
7.54674
Users rated
3062
Num owned
4244
Wanting
271
Wishing
1198
Num comments
1174
Fetched at
Sat Apr 25 2026 16:16:03 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Card Play Conflict ResolutionEventsHand ManagementPoint to Point MovementSecret Unit DeploymentSimulationVariable Set-up
Categories (2)
Age of ReasonWargame
Description (2232 chars)

Defeat Prussia before the Tsarina dies! Or be Frederick the Great and struggle for survival with a mixture of courageous willpower, sudden inspiration and stoic patience. It is the summer of 1756. On the eve of the Seven Years War, half of Europe has formed an alliance. Frederick the Great is in deep sorrow: Is the annihilation of Prussia planned? Is it Prussia's defeat or is it Prussia's glory? All against one – but only one will reign supreme. On a map of Old Europe, players maneuver their generals from city to city. Frederick must retain a part of each Prussian province, while the attacking powers savagely seek out their objectives. The clever use of tactical cards is decisive to winning. Histogame and Richard Sivél present Friedrich as a novel concept uniting the fascination of board and card games. Accurately based on history while maintaining a slim set of rules, Friedrich offers wide open spaces for chess-like moves and great depth for decision making. Taken into Frederick's era, you will reflect on tactical finesses, smile about interspersed anecdotes, and be perplexed at how often you are not able to count to three... Note: A common misconception is that Friedrich has player elimination based on the cards of fate making countries leave the game. The game does not have player elimination; it has country elimination, and a player could end up controlling fewer countries than they started with (possibly having even better chances of winning), but players are never eliminated by the cards of fate. Friedrich FAQ Details on the Jubiläumsedition In 2011 Histogame released a slightly revised version of Friedrich, dubbed the "Jubiläumsedition" or "Anniversary Edition" in honor of Friedrich's 300th birthday. Designer Richard Sivél notes the following differences between this edition and earlier ones: New cover art. Four color images for the patterns of the cards. Small rearrangements of cities on the map, such as Falkenau (in northwestern Austria) moving into the spades sector and Gollnow (close to Stettin) getting a diamonds-city neighbor. Minor adjustment of some fate cards to clarify the wording. More details: on this webpage

LLM v2 (wide)

Core verb
march general, draw battle card
Decision shape
mixed:combinatorial+probabilistic
Reward schedule
delayed
Aesthetics
["Challenge", "Narrative", "Fellowship"]
Core loop pitch
Move generals across point-to-point Europe; resolve battles by playing matching suit cards from a tactical hand.
Translation difficulty
Hard
Difficulty reason
Asymmetric 1-vs-many survival with a card-as-terrain combat trick; long sessions and the soft-alliance kingmaker problem fight digital. Only Vassal exists.
Direct digital port
Friedrich (Vassal module)
Port kind
unofficial
Closest loop translation
none yet
Primitive tags
["asymmetric_one_vs_many", "card_suit_terrain_match", "fate_card_player_exit", "supply_radius_constraint", "attrition_against_winter"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (994 chars)
{
  "game_id": 12891,
  "name": "Friedrich: Anniversary Edition",
  "core_verb": "march general, draw battle card",
  "decision_shape": "mixed:combinatorial+probabilistic",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge",
    "Narrative",
    "Fellowship"
  ],
  "core_loop_pitch": "Move generals across point-to-point Europe; resolve battles by playing matching suit cards from a tactical hand.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Asymmetric 1-vs-many survival with a card-as-terrain combat trick; long sessions and the soft-alliance kingmaker problem fight digital. Only Vassal exists.",
  "direct_digital_port": "Friedrich (Vassal module)",
  "direct_digital_port_kind": "unofficial",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "asymmetric_one_vs_many",
    "card_suit_terrain_match",
    "fate_card_player_exit",
    "supply_radius_constraint",
    "attrition_against_winter"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).