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Gloom

#12692BGG ↗

2005 · 2-5 players · 60min · weight 1.63 · 16,485 ratings

v2 v3

BGG raw

ID
12692
Name
Gloom
Year
2005
Rank
1559
Min players
2
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
1.6285
Num weights
743
Bayes avg
6.14014
Average
6.32723
Users rated
16485
Num owned
35099
Wanting
141
Wishing
1927
Num comments
3457
Fetched at
Sat Apr 25 2026 16:17:19 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Hand ManagementLayeringLose a TurnStorytellingTake That
Categories (3)
Card GameHorrorHumor
Description (1498 chars)

The world of Gloom is a sad and benighted place. The sky is gray, the tea is cold, and a new tragedy lies around every corner. Debt, disease, heartache, and packs of rabid flesh-eating mice—just when it seems like things can't get any worse, they do. But some say that one's reward in the afterlife is based on the misery endured in life. If so, there may yet be hope—if not in this world, then in the peace that lies beyond. In the Gloom card game, you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. You'll play horrible mishaps like Pursued by Poodles or Mocked by Midgets on your own characters to lower their Self-Worth scores, while trying to cheer your opponents' characters with marriages and other happy occasions that pile on positive points. The player with the lowest total Family Value wins. Printed on transparent plastic cards, Gloom features an innovative design by noted RPG author Keith Baker. Multiple modifier cards can be played on top of the same character card; since the cards are transparent, elements from previously played modifier cards either show through or are obscured by those played above them. You'll immediately and easily know the worth of every character, no matter how many modifiers they have. You've got to see (through) this game to believe it!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).