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Okiya

#125311BGG ↗

2012 · 2-2 players · 10min · weight 1.22 · 2,296 ratings

v2 v3

BGG raw

ID
125311
Name
Okiya
Year
2012
Rank
1992
Min players
2
Max players
2
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
1.2169
Num weights
83
Bayes avg
6.00334
Average
6.55537
Users rated
2296
Num owned
4492
Wanting
30
Wishing
327
Num comments
560
Fetched at
Sat Apr 25 2026 16:17:52 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Pattern Building
Categories (1)
Abstract Strategy
Description (1539 chars)

In Okiya, a.k.a. Niya,, each player tries to arrange their tokens to gain the favor of the emperor. Alternatively, you can prevent your rival from placing a token in the Imperial garden, showing that you have more control than your opponent. To set up the game, shuffle the 16 tiles and arrange them in a 4x4 square; each tile shows one of four types of vegetation (maple, cherry, pine or iris) and one of four types of poetic symbols (rising sun, bird, rain or tanzaku - the small pieces of paper on which people sometimes write wishes). The starting player removes one tile on the border of the square, sets this tile aside, then places one of their tokens in this space. The opponent must then do the same thing, but can choose from only those tiles that depict the same type of vegetation or poetic symbol shown on the tile first set aside. Play continues, with each set-aside tile determining where the next player can go until: A player forms a line with four of their tokens in any direction, A player forms a 2x2 square with four of their tokens, or A player chooses a tile which doesn't allow their opponent to place a token. In any of these cases, the player has won the game. (Exception: if a player removes the last tile, the game ends in a tie.) A match can be a single game, a "best of three" series, or a point-based match, with the winner of a game earning as many points as the number of tiles remaining in the grid when they win; in this case, the player who first collects ten points wins the match.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).