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Limits

#1253BGG ↗

2001 · 2-6 players · 45min · weight 1.14 · 616 ratings

v2 v3

BGG raw

ID
1253
Name
Limits
Year
2001
Rank
9596
Min players
2
Max players
6
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
1.1379
Num weights
58
Bayes avg
5.59589
Average
5.96729
Users rated
616
Num owned
1049
Wanting
19
Wishing
63
Num comments
165
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Categories (2)
Card GameMemory
Description (1519 chars)

A color based card game where players try to track the number of cards played in each color vs. a limit card with maximums for each color. Successful challenges result in points for the winner and penalties for the loser. Game Summary Deal each player 5 cards (show one of 5 colors), then reveal the top Limit Card. Limit Cards specify limits (0 - unlimited) for the number of allowable cards in each of the 5 colors. Players place one of their cards face down in front of them -- these will modify the limits, adding one per card played this round. In turn order, players either challenge a previous player's play, or play card(s). Challenging: may "call" any player's last played card. Figure out which card they played last, and count how many of those cards have been discarded. Reveal all face-down cards and add those matching that color to the limit on the Limit Card. If the total exceeds the Limit, you get +1 VP and the challenged gets -2 VP; otherwise, vice versa. After resolving a Challenge, flip discard pile face down and place under draw deck WITHOUT shuffling. Players return their Limit-modifying card to hand; reveal a new Limit card and play again (player who got the -2 VP plays first). Playing Card(s): place a card to the discard pile, then draw a card. OR, if you have a set of 4 matching cards, you may draw 2, then discard 2 of the matches and place the other 2 matches on top of the draw deck; take a +1 VP card bonus. Game ends after all Limit cards have been played; most VP wins!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).