1960 · 2-6 players · 180min · weight 2.00 · 272 ratings
BGG raw
Description (1056 chars)
In Oil, the Great Adventure, players represent Oil Companies competing for oil-fields and oil-cargoes. Players move around the board in monopoly manner and can land on a variety of fields: Information (card drawing - a bit risk-cards type), Memo (card drawing - bonus-card-like), Drilling or Helicopter (allow to buy drilling rights), Stock Market (allows to buy stocks). Each time a player passes one of the 2 production fields, his oil fields produce certain quantities of oil (Kuwait producing most, Iraq second most, Qatar, Iran and Trinidad only little). When opting for drilling, the player token is moved from the board on a special drilling track which can either end with finding a well or with failure. At any time, a player can ship a cargo of his oil to the world's major ports (the ships move on the world map which is at the center of the board), the profit depends on the current price for oil (1-4, depending on what the Information cards bring). Players agree on a certain time limit and the richest player at that time wins the game.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.