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Ra

#12BGG ↗

1999 · 2-5 players · 60min · weight 2.31 · 31,914 ratings

v2 v3 fit 0.601

BGG raw

ID
12
Name
Ra
Year
1999
Rank
148
Min players
2
Max players
5
Playing time
60
Min playtime
45
Max playtime
60
Avg weight
2.3066
Num weights
2032
Bayes avg
7.55077
Average
7.71227
Users rated
31914
Num owned
40029
Wanting
1322
Wishing
9012
Num comments
7229
Fetched at
Sat Apr 25 2026 16:15:33 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Auction / BiddingAuction: Once AroundClosed Economy AuctionConstrained BiddingHidden Victory PointsPush Your LuckSet Collection
Categories (2)
AncientMythology
Description (1205 chars)

Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game is easy to learn. From the Box: The game spans 1500 years of Egyptian history in less than an hour! The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!

LLM v2 (wide)

Core verb
bid sun, take tile lot
Decision shape
probabilistic
Reward schedule
mixed:immediate+delayed
Aesthetics
["Challenge", "Sensation"]
Core loop pitch
Draw tiles into the offer or call Ra to auction them with your numbered suns; manage when to spend.
Translation difficulty
Easy
Difficulty reason
Auction tension and tile draws compress to touch UI; multiple Knizia digital editions exist and the loop is simple to single-screen.
Direct digital port
Ra (mobile, Ravensburger Digital / Knizia)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["once_around_auction", "press_your_luck_offer", "epoch_phase_scoring", "sun_token_rotation", "set_collection_with_penalty", "mandatory_bid_trigger"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (888 chars)
{
  "game_id": 12,
  "name": "Ra",
  "core_verb": "bid sun, take tile lot",
  "decision_shape": "probabilistic",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Challenge",
    "Sensation"
  ],
  "core_loop_pitch": "Draw tiles into the offer or call Ra to auction them with your numbered suns; manage when to spend.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Auction tension and tile draws compress to touch UI; multiple Knizia digital editions exist and the loop is simple to single-screen.",
  "direct_digital_port": "Ra (mobile, Ravensburger Digital / Knizia)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "once_around_auction",
    "press_your_luck_offer",
    "epoch_phase_scoring",
    "sun_token_rotation",
    "set_collection_with_penalty",
    "mandatory_bid_trigger"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).