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Agricola: All Creatures Big and Small

#119890BGG ↗

2012 · 2-2 players · 30min · weight 2.35 · 14,265 ratings

v2 v3 fit 0.528

BGG raw

ID
119890
Name
Agricola: All Creatures Big and Small
Year
2012
Rank
215
Min players
2
Max players
2
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.3513
Num weights
612
Bayes avg
7.04354
Average
7.32447
Users rated
14265
Num owned
20786
Wanting
530
Wishing
2929
Num comments
3061
Fetched at
Sat Apr 25 2026 16:15:37 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Automatic Resource GrowthEnclosureIncrease Value of Unchosen ResourcesTile PlacementTurn Order: Claim ActionWorker Placement
Categories (2)
AnimalsFarming
Description (1165 chars)

Agricola: All Creatures Big and Small is a new take on Uwe Rosenberg's Agricola designed for exactly two players and focused only on the animal husbandry aspect of that game. So long plows and veggies! In Agricola: All Creatures Big and Small, you become an animal breeder of horses, cows, sheep and pigs and try to make the most of your pastures. Players start with a 3x2 game board that can be expanded during play to give more room for players to grow and animals to run free. Sixteen possible actions are available for players to take, with each player taking three actions total in each of the eight rounds. The player who amasses the most victory points through enclosing space with fences and acquiring the largest number and variety of animals and victory point-generating buildings will be the winner. Four Standard Buildings and 4 special buildings are available in the base game. These buildings each provide unique special abilities during play and/or VP at game end. Balancing the tension between building infrastructure (fenced pastures and buildings) and acquiring animals (the single biggest source of end-game scoring) is the key to success!

LLM v2 (wide)

Core verb
place worker on action space
Decision shape
combinatorial
Reward schedule
delayed
Aesthetics
["Challenge"]
Core loop pitch
Three workers per round claim shared actions to fence pastures and breed animals on a personal board.
Translation difficulty
Easy
Difficulty reason
Tight 2p worker placement with no luck is ideal for digital; Digidiced shipped a clean Steam/mobile version.
Direct digital port
Agricola: All Creatures Big and Small (Steam/mobile, Digidiced)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["action_spaces_with_blocking", "fenced_enclosure_scoring", "animal_breeding_pairing", "tableau_personal_board", "increasing_value_unchosen"]
Confidence
0.9
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (932 chars)
{
  "game_id": 119890,
  "name": "Agricola: All Creatures Big and Small",
  "core_verb": "place worker on action space",
  "decision_shape": "combinatorial",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Three workers per round claim shared actions to fence pastures and breed animals on a personal board.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Tight 2p worker placement with no luck is ideal for digital; Digidiced shipped a clean Steam/mobile version.",
  "direct_digital_port": "Agricola: All Creatures Big and Small (Steam/mobile, Digidiced)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "action_spaces_with_blocking",
    "fenced_enclosure_scoring",
    "animal_breeding_pairing",
    "tableau_personal_board",
    "increasing_value_unchosen"
  ],
  "confidence": 0.9
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).