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Il Vecchio

#119391BGG ↗

2012 · 2-4 players · 60min · weight 2.61 · 1,739 ratings

v2 v3

BGG raw

ID
119391
Name
Il Vecchio
Year
2012
Rank
1394
Min players
2
Max players
4
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.6121
Num weights
116
Bayes avg
6.09849
Average
6.90232
Users rated
1739
Num owned
2580
Wanting
49
Wishing
301
Num comments
441
Fetched at
Sat Apr 25 2026 16:17:07 GMT+0000 (Coordinated Universal Time)
Mechanisms (11)
Action RetrievalArea Majority / InfluenceDice RollingEnd Game BonusesEventsOpen DraftingPoint to Point MovementResource to MoveSet CollectionVariable Player PowersWorker Placement
Categories (2)
ReligiousRenaissance
Description (2306 chars)

Il Vecchio is set in the 15th century, when Cosimo de Medici – also called "Il Vecchio" ("the Elder) – and his family ruled over Tuscany and its capital Florence. The players represent the heads of Florentine families trying to rise their families to power. To achieve this, they send out their family members to locations in Tuscany to perform various tasks, specifically to recruit followers (knights, assassins, abbots) and collect money as both are needed to take control of provinces in neighboring regions; controlled provinces provide power and a bonus action. Another task is to gain the favor of the squirearchy as these favors are indispensable when it comes to getting an official position in Florence, e.g., a seat on the town council to enhance actions in Tuscany, or a noble rank to gain power at the end of the game. To complete these tasks, however, a proper middleman must be present at a location, and as these middlemen travel a lot, they are rarely met. That's why it is so important to have one's family members in the right place at the right time – to save on time and money while achieving one's goals. At the beginning of the game, each player has four family members in Tuscany. Players take turns performing exactly one action. Before his action, a player may pay money to move one of his own family members to another location. The available actions are to: Take a location-specific action in Tuscany. This requires both a middleman and one of your own standing (active) family members at that location. After the action, this family member is laid down (inactive). Travel to another region and take over a province, which costs both followers and money. Travel to Florence where you'll spend scrolls (and possibly money) to claim a city council or nobility tile. Introduce a new family member to the board. Raise all lying family members on the board. The game ends when the "Power of the Medici" has faded, as indicated by a diminishing pile of crest tiles. Certain actions require you to remove such a tile, and the game ends when they're all gone. Players then sum their power points – earned for gained tiles and majorities in the regions and Florence – for a final scoring, and the player with the most power wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).