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Villages

#114684BGG ↗

2011 · 2-5 players · 30min · weight 1.64 · 401 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
114684
Name
Villages
Year
2011
Rank
8846
Min players
2
Max players
5
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.6364
Num weights
11
Bayes avg
5.61112
Average
6.53286
Users rated
401
Num owned
840
Wanting
11
Wishing
73
Num comments
104
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingHand ManagementSet CollectionVariable Player Powers
Categories (2)
CivilizationFantasy
Description (1701 chars)

(Description from thegamecrafter.com) A new land has been discovered. As a mighty king, you have a grand opportunity to expand your empire by building new villages here. Unfortunately, many of your fellow rulers also hope to stake their claim in this new world. Whose villages will stand, and whose will fall? Each card has a gold value, and your goal is to earn 100 gold pieces across multiple rounds by building villages. Do this by collecting three unit cards of the same color and laying them down. If an enemy puts down a card you'd like to have, it's time for battle! Send out your village's finest hero or hire one in secret by playing it face-down from your hand, and your opponent will do the same. Play the stronger card, and you'll be able to take a prisoner from your enemy's village and make it part of your own. However, it's not enough to simply send your most powerful units to attack neighboring kingdoms. Each unit has its own winning strategies: knights excel at defense, the wizard's power falters only when facing enemies of the same color, the dragon's strength increases with each enemy he defeats, and heroes become much stronger when you're in last place. These are only a few of the 15 different unit types you'll command. With the right combination of luck and skill, you'll always come out on top. War is one way to expand your empire, but it is certainly not the only way. Perhaps you'd like to avoid conflict altogether. Take on the role of a benevolent king who gives freely to other players, and you'll win bonus gold for being the first to empty their hand and end the round. However you choose to play, there are strategic choices to be made. How will you rule?

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.