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Dragon Master

#11396BGG ↗

2004 · 2-2 players · 20min · weight 1.24 · 339 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
11396
Name
Dragon Master
Year
2004
Rank
9371
Min players
2
Max players
2
Playing time
20
Min playtime
5
Max playtime
20
Avg weight
1.2353
Num weights
17
Bayes avg
5.59994
Average
6.30335
Users rated
339
Num owned
800
Wanting
23
Wishing
93
Num comments
119
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Tile Placement
Categories (1)
Fantasy
Description (1297 chars)

Dragon Master is designed by Reiner Knizia and originally published and released in Korea. Your aim is to create vertical lines that score lots of points. As you sit on neighboring (rather than opposite) sides of the playing area, your horizontal lines appear as vertical lines for your opponent, and vice versa. The game ends when both of you have played all your 8 cards into the playing area. The 4x4 grid is now complete. Count each of your 4 vertical lines individually and compare the weakest column from both players to determine the winner. Whoever has the higher score in this line wins. In case of a tie, compare all vertical lines. If all lines awarded the same number of points, the game ends in a draw. Based on the early Reiner Knizia games Sono and Prisma, and then reworked as Robot Master Note: the rules in the Victory Point Games promo edition are slightly different: 1) There are only 20 dragon cards in the deck. Players are each dealt 8 cards; the remaining 4 are discarded without the players knowing their values. 2) The grid size is 4x4. 3) Each column is worth the sum of its values. A pair of cards in the same column counts as 10x the value (e.g., 2 "2" cards in a row would be worth 20 points). Three or more cards of the same value in a column scores 100 points.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.