2012 · 1-6 players · 60min · weight 2.53 · 19,647 ratings
BGG raw
Description (869 chars)
Zombicide is a collaborative game in which players take the role of a survivor – each with unique abilities – and harness both their skills and the power of teamwork against the hordes of unthinking undead! Zombies are predictable, stupid but deadly, controlled by simple rules and a deck of cards. Unfortunately for you, there are a LOT more zombies than you have bullets. Find weapons, kill zombies. The more zombies you kill, the more skilled you get; the more skilled you get, the more zombies appear. The only way out is zombicide! Play ten scenarios on different maps made from the included modular map tiles, download new scenarios from the designer's website, or create your own! This is just a great game for zombie lovers! Integrates with: Zombicide Season 2: Prison Outbreak Zombicide Season 3: Rue Morgue UPC 817009014248
LLM v2 (wide)
Raw v2 JSON (1003 chars)
{
"game_id": 113924,
"name": "Zombicide",
"core_verb": "spend actions kill zombies",
"decision_shape": "mixed:spatial+probabilistic",
"reward_schedule": "engine_compounding",
"aesthetics": [
"Challenge",
"Fellowship",
"Fantasy"
],
"core_loop_pitch": "Spend 3 actions to move/search/shoot, then zombies spawn and swarm; killing levels you up and spawns more.",
"mobile_translation_difficulty": "Medium",
"translation_difficulty_reason": "Tactical grid combat translates well to touch, but the danger-curve compounding and co-op chatter need scenario pacing tuned for short sessions.",
"direct_digital_port": "Zombicide: Tactics & Shotguns (mobile, Asmodee Digital)",
"direct_digital_port_kind": "first_party",
"closest_loop_translation": "none yet",
"primitive_tags": [
"danger_level_escalation",
"xp_unlocks_more_threats",
"zone_based_grid_combat",
"spawn_card_pacing",
"loot_search_economy",
"co_op_action_pool"
],
"confidence": 0.7
}LLM v3 (deep)
Not yet enriched at v3 (deep pass).