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Agents of SMERSH

#111105BGG ↗

2012 · 1-4 players · 90min · weight 2.48 · 1,705 ratings

v2 v3

BGG raw

ID
111105
Name
Agents of SMERSH
Year
2012
Rank
1278
Min players
1
Max players
4
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
2.4848
Num weights
99
Bayes avg
6.0973
Average
6.9326
Users rated
1705
Num owned
3081
Wanting
149
Wishing
852
Num comments
623
Fetched at
Sat Apr 25 2026 16:16:58 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Area MovementCooperative GameDice RollingNarrative Choice / ParagraphPoint to Point MovementRole PlayingStorytellingVariable Player Powers
Categories (3)
AdventureExplorationSpies / Secret Agents
Description (1496 chars)

A STORYTELLING BOARD GAME SET IN THE 1970s COLD WAR ERA. SMERSH is a portmanteau of two Russian words that translates to "Death to Spies." It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives. Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork - not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance & Flash Point). The game is able to accommodate play with either The Encounter Book, which contains over 1500 written encounters with a similar reaction matrix to Tales of the Arabian Nights - or played more simply with only encounter cards with shorter encounters and no matrix. The First Edition (2012) of the game came with the Encounter Cards as standard, and the Encounter Book as an optional add-on (although many copies did actually include the book). The Second Edition (2015) includes the Encounter Book as standard, with the Encounter Cards available to purchase from the publisher.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).