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Lords of Waterdeep

#110327BGG ↗

2012 · 2-5 players · 120min · weight 2.45 · 59,001 ratings

v2 v3 fit 0.457

BGG raw

ID
110327
Name
Lords of Waterdeep
Year
2012
Rank
54
Min players
2
Max players
5
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
2.4492
Num weights
2422
Bayes avg
7.58204
Average
7.72978
Users rated
59001
Num owned
74294
Wanting
1221
Wishing
11506
Num comments
9725
Fetched at
Sat Apr 25 2026 16:15:25 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
ContractsHidden RolesIncrease Value of Unchosen ResourcesOwnershipSet CollectionTake ThatTurn Order: Claim ActionWorker Placement
Categories (2)
City BuildingFantasy
Description (896 chars)

Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing intrigue cards to enact your carefully laid plans. During the course of play, you may gain points or resources by completing quests, constructing buildings, playing intrigue cards, or having other players use the buildings you have constructed. After eight rounds, the player with the most points wins.

LLM v2 (wide)

Core verb
place agent on action space
Decision shape
combinatorial
Reward schedule
mixed:delayed+immediate
Aesthetics
["Challenge", "Fantasy"]
Core loop pitch
Send agents to gather adventurer cubes, complete quests for VP, expand the board with new buildings.
Translation difficulty
Easy
Difficulty reason
Light worker placement with clean iconography ports trivially; already done well by Playdek. The intrigue card take-that adds friction but is encapsulated.
Direct digital port
D&D Lords of Waterdeep (Steam/iOS/Android, Playdek)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["action_spaces_with_blocking", "quest_contract_fulfillment", "resource_to_vp_conversion", "hidden_lord_endgame_bonus", "building_tableau_expansion"]
Confidence
0.9
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (940 chars)
{
  "game_id": 110327,
  "name": "Lords of Waterdeep",
  "core_verb": "place agent on action space",
  "decision_shape": "combinatorial",
  "reward_schedule": "mixed:delayed+immediate",
  "aesthetics": [
    "Challenge",
    "Fantasy"
  ],
  "core_loop_pitch": "Send agents to gather adventurer cubes, complete quests for VP, expand the board with new buildings.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Light worker placement with clean iconography ports trivially; already done well by Playdek. The intrigue card take-that adds friction but is encapsulated.",
  "direct_digital_port": "D&D Lords of Waterdeep (Steam/iOS/Android, Playdek)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "action_spaces_with_blocking",
    "quest_contract_fulfillment",
    "resource_to_vp_conversion",
    "hidden_lord_endgame_bonus",
    "building_tableau_expansion"
  ],
  "confidence": 0.9
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).