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Betrayal at House on the Hill

#10547BGG ↗

2004 · 3-6 players · 60min · weight 2.40 · 49,803 ratings

v2 v3 fit 0.280

BGG raw

ID
10547
Name
Betrayal at House on the Hill
Year
2004
Rank
462
Min players
3
Max players
6
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.3983
Num weights
2084
Bayes avg
6.78685
Average
7.00865
Users rated
49803
Num owned
86366
Wanting
483
Wishing
6995
Num comments
10122
Fetched at
Sat Apr 25 2026 16:15:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Dice RollingMap AdditionModular BoardPlayer EliminationRole PlayingStorytellingTeam-Based GameTraitor GameVariable Player Powers
Categories (3)
AdventureExplorationHorror
Description (1182 chars)

Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own 'design', encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Betrayal at House on the Hill is a tile game that allows players to lay out the haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game. Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play. An updated reprint of Betrayal at House on the Hill was released on October 5, 2010.

LLM v2 (wide)

Core verb
explore, draw room tile
Decision shape
probabilistic
Reward schedule
variable
Aesthetics
["Narrative", "Discovery", "Fellowship"]
Core loop pitch
Explore room by room until omens trigger the Haunt; one player flips traitor and a scripted scenario unfolds.
Translation difficulty
Medium
Difficulty reason
Tile-draw exploration ports easily, but the Haunt half is 50+ asymmetric scripted scenarios with traitor reveal that loses charm without table-talk.
Direct digital port
Betrayal Official App (mobile, Hasbro/Avalon Hill, companion)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["modular_tile_exploration", "omen_threshold_trigger", "scripted_scenario_branch", "traitor_phase_flip", "stat_track_attribute_check"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (995 chars)
{
  "game_id": 10547,
  "name": "Betrayal at House on the Hill",
  "core_verb": "explore, draw room tile",
  "decision_shape": "probabilistic",
  "reward_schedule": "variable",
  "aesthetics": [
    "Narrative",
    "Discovery",
    "Fellowship"
  ],
  "core_loop_pitch": "Explore room by room until omens trigger the Haunt; one player flips traitor and a scripted scenario unfolds.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Tile-draw exploration ports easily, but the Haunt half is 50+ asymmetric scripted scenarios with traitor reveal that loses charm without table-talk.",
  "direct_digital_port": "Betrayal Official App (mobile, Hasbro/Avalon Hill, companion)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "modular_tile_exploration",
    "omen_threshold_trigger",
    "scripted_scenario_branch",
    "traitor_phase_flip",
    "stat_track_attribute_check"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).