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San Marco

#1041BGG ↗

2001 · 3-4 players · 75min · weight 2.68 · 4,684 ratings

v2 v3

BGG raw

ID
1041
Name
San Marco
Year
2001
Rank
590
Min players
3
Max players
4
Playing time
75
Min playtime
75
Max playtime
75
Avg weight
2.6776
Num weights
487
Bayes avg
6.6038
Average
7.16873
Users rated
4684
Num owned
5087
Wanting
341
Wishing
991
Num comments
1533
Fetched at
Sat Apr 25 2026 16:16:06 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area Majority / InfluenceI Cut, You ChooseOpen Drafting
Categories (2)
MedievalPolitical
Description (820 chars)

Players are attempting to score the most points by building up influence in the districts of Venice via their aristocrats. The game uses a card distribution mechanic whereby (in the case of a four-player game) two players draw cards and divide them up into two piles each, the other two players pick one group and the remaining groups go to the players who formed the groups. The action cards allow players to place and remove aristocrats, erect and move bridges, and score individual regions. The entire game lasts three Passages and each Passage may contain several turns. 62 Action cards: 30 District (5 for each district) 6 Bridge 12 Transfer 10 Doge 4 Banishment 28 Limit cards: 8 X "1" 10 X "2" 10 X "3" Related game: Canal Grande is a two-player card game based on this game.

LLM v2 (wide)

Core verb
split cards, opponent chooses
Decision shape
mixed:combinatorial+social
Reward schedule
mixed:immediate+delayed
Aesthetics
["Challenge", "Expression"]
Core loop pitch
Divide a card hand into stacks; rivals pick their stack first, leaving you the last; play to control Venice districts.
Translation difficulty
Medium
Difficulty reason
I-cut-you-choose plus area majority is well-suited to async, but no published digital port (BGA or first-party) exists for this Knizia title.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["i_cut_you_choose_cards", "district_majority_scoring", "banishment_take_that", "bridge_topology_blocking", "stack_partitioning_dilemma"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (928 chars)
{
  "game_id": 1041,
  "name": "San Marco",
  "core_verb": "split cards, opponent chooses",
  "decision_shape": "mixed:combinatorial+social",
  "reward_schedule": "mixed:immediate+delayed",
  "aesthetics": [
    "Challenge",
    "Expression"
  ],
  "core_loop_pitch": "Divide a card hand into stacks; rivals pick their stack first, leaving you the last; play to control Venice districts.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "I-cut-you-choose plus area majority is well-suited to async, but no published digital port (BGA or first-party) exists for this Knizia title.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "i_cut_you_choose_cards",
    "district_majority_scoring",
    "banishment_take_that",
    "bridge_topology_blocking",
    "stack_partitioning_dilemma"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).