← all games

Caverna: The Cave Farmers

#102794BGG ↗

2013 · 1-7 players · 210min · weight 3.78 · 37,238 ratings

v2 v3 fit 0.482

BGG raw

ID
102794
Name
Caverna: The Cave Farmers
Year
2013
Rank
23
Min players
1
Max players
7
Playing time
210
Min playtime
30
Max playtime
210
Avg weight
3.7763
Num weights
1739
Bayes avg
7.73197
Average
7.92241
Users rated
37238
Num owned
48279
Wanting
1592
Wishing
11923
Num comments
5941
Fetched at
Sat Apr 25 2026 16:15:23 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Automatic Resource GrowthIncrease Value of Unchosen ResourcesSolo / Solitaire GameTile PlacementTurn Order: Claim ActionWorker Placement
Categories (4)
AnimalsEconomicFantasyFarming
Description (1880 chars)

Following along the same lines as its predecessor (Agricola), Caverna: The Cave Farmers is a worker-placement game at heart, with a focus on farming. In the game, you are the bearded leader of a small dwarf family that lives in a little cave in the mountains. You begin the game with a farmer and his spouse, and each member of the farming family represents an action that the player can take each turn. Together, you cultivate the forest in front of your cave and dig deeper into the mountain. You furnish the caves as dwellings for your offspring as well as working spaces for small enterprises. It's up to you how much ore you want to mine. You will need it to forge weapons that allow you to go on expeditions to gain bonus items and actions. While digging through the mountain, you may come across water sources and find ore and ruby mines that help you increase your wealth. Right in front of your cave, you can increase your wealth even further with agriculture: You can cut down the forest to sow fields and fence in pastures to hold your animals. You can also expand your family while running your ever-growing farm. In the end, the player with the most efficiently developed home board wins. You can also play the solo variant of this game to familiarize yourself with the 48 different furnishing tiles for your cave. Caverna: The Cave Farmers, which has a playing time of roughly 30 minutes per player, is a complete redesign of Agricola that substitutes the card decks from the former game with a set of buildings while adding the ability to purchase weapons and send your farmers on quests to gain further resources. Designer Uwe Rosenberg says that the game includes parts of Agricola, but also has new ideas, especially the cave part of your game board, where you can build mines and search for rubies. The game also includes two new animals: dogs and donkeys.

LLM v2 (wide)

Core verb
place dwarf on action space
Decision shape
combinatorial
Reward schedule
delayed
Aesthetics
["Challenge", "Expression"]
Core loop pitch
Place dwarves on shared actions to dig caves, farm fields, raise animals; feed family at harvest.
Translation difficulty
Medium
Difficulty reason
Massive option space and 48 furnishing tiles bloat UI, but recent Digidiced port proves it works across platforms. Shared-action blocking is core.
Direct digital port
Caverna (Steam/iOS/Android, Digidiced)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["action_spaces_with_blocking", "personal_board_dual_terrain", "feeding_pressure", "furnishing_tile_unlock", "expedition_weapon_check"]
Confidence
0.85
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (898 chars)
{
  "game_id": 102794,
  "name": "Caverna: The Cave Farmers",
  "core_verb": "place dwarf on action space",
  "decision_shape": "combinatorial",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Challenge",
    "Expression"
  ],
  "core_loop_pitch": "Place dwarves on shared actions to dig caves, farm fields, raise animals; feed family at harvest.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Massive option space and 48 furnishing tiles bloat UI, but recent Digidiced port proves it works across platforms. Shared-action blocking is core.",
  "direct_digital_port": "Caverna (Steam/iOS/Android, Digidiced)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "action_spaces_with_blocking",
    "personal_board_dual_terrain",
    "feeding_pressure",
    "furnishing_tile_unlock",
    "expedition_weapon_check"
  ],
  "confidence": 0.85
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).