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Charterstone

#174

2017 · 1-6 players · 75min · weight 2.86

port: first-partydifficulty: Mediumfit 0.290
Bayes
6.89
Users rated
15,345
Owned
26,906
Wishing
4,934

Core loop (v2)

Place workers, build buildings that become permanent action spaces, opening crates that change rules across 12 games.

Verb
place worker, unlock crate
Decision shape
combinatorial
Reward schedule
mixed:delayed+engine_compounding
DiscoveryNarrativeChallenge
legacy_persistent_unlocksrule_reveal_via_cratesaction_space_constructioncampaign_arc_pacingshared_evolving_board

BGG tags

Mechanisms
Catch the LeaderHand ManagementLegacy GameOpen DraftingScenario / Mission / Campaign GameSolo / Solitaire GameWorker Placement
Categories
City BuildingEconomicMedieval